Senior Engineer, Next Generation Runtimes

Full Time
San Francisco, CA 94107
Posted
Job description

On the Next Generation Runtimes team, we are bringing Unity to a new class of games and 3D apps running in innovative and emerging platform environments. We're looking for experienced engineers who can contribute to both low-level architecture and high-level feature implementation. We write C# (and some C++) code daily across a wide range of areas, including systems that take advantage of Burst and multithreading, feature areas such as graphics, physics, animation, particle effects, UI, game logic, and more. Ideal candidates know something about a lot of these areas, and a lot about some of them.

Our team is small but growing, and combines a startup mentality with the quality-of-life and work-life balance of a more established company. As soon as you join, we'll quickly bring you up to speed. You'll dive into implementing features, designing systems, providing feedback to others, and soliciting the same. You will work with the broader team to guide architectural decisions, and work with partners and customers to identify areas that might need your attention.

We're already working with developers to build things that haven't been done before, but we have even bigger aspirations. If you want to push the boundaries of what's possible, are willing to roll up your sleeves and jump into diverse areas, and want to have an enormous impact on the industry, Unity should be the next stop in your career!

What you'll be doing

  • Writing fast, maintainable code for our high-performance core in C# (and some C++)
  • Collaborating with other teams within R&D to help bring cohesive and user friendly experiences to our users
  • Working individually or within a small group to solve architectural challenges in a novel technical environment

What we're looking for

  • Eagar and willing to jump in to unfamiliar areas
  • Technical experience across a range of 3D technology - graphics, netcode, authoring tools, animation, physics, script interpreters and compilers, etc.
  • Advanced C/C++ and/or C# development experience
  • Passion for performance, code analysis, and debugging tools

You might also have

  • Experience developing game engine cores, middleware, or other real-time 3D software
  • Experience creating Unity games
  • Experience with building and improving multiple game development components; for example: graphics, animation, scripting, authoring tools, etc.
  • Experience with existing XR/AR/VR technologies, such as ARCore, ARKit, OpenXR, Oculus, WinMR, Magic Leap, etc.

Additional Information

Gross base salary (USD): 117,800.00 - 159,500.00*
  • Note: Certain locations require a good faith disclosure of the base salary range for the role. The actual salary for the successful candidate may differ based on location, experience, and other job-related factors.

Life at Unity

Unity (NYSE: U) is the world's leading platform for creating and operating real-time 3D (RT3D) content. Creators, ranging from game developers to artists, architects, automotive designers, filmmakers, and others, use Unity to make their imaginations come to life. Unity is the foundation upon which the world's most powerful digital content is created. Specifically, Unity's platform provides a comprehensive set of software solutions to create, run and monetize interactive, real-time 2D and 3D content for mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices.

In the fourth quarter of 2021, Unity had, on average, 3.9 billion monthly active end users who consumed content created or operated with its solutions. The applications developed by these creators were downloaded, on average, five billion times per month in 2021. For more information, please visit www.unity.com.

Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. Our differences are strengths that enable us to support the growing and evolving needs of our customers, partners, and collaborators. If there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out this form to let us know.

Pursuant to the San Francisco Fair Chance Ordinance, we will consider for employment qualified applicants with arrest and conviction records.

Headhunters and recruitment agencies may not submit resumes/CVs through this Web site or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.

Your privacy is important to us. Please take a moment to review our Prospect and Applicant Privacy Policies. Should you have any concerns about your privacy, please contact us at DPO@unity.com.

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